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Z64 Walkthrough
A Horse and a Song
Nifty things to Get
Allies here include:
Malon:
She's being forced to work super-hard by the wicked Ingo. She
wishes her father were here, though. You are the first visitor to Lon-Lon
Ranch she has seen in quite some time.
Epona: She's impossible to tame without Epona's Song, so you
should have got it earlier. She is way faster than the other horse.
Sheik: When you return to
the Sword Chamber, he'll teach you the Prelude of Light to bring you here
when you need to hurry. You must travel over mountains, under water,
and even through time to find all of the Sages. He tells you that
the Ocarina of Time and Master Sword are time itself.
Foes here include:
Poes
Ingo: He's a supporter of the new
regime above all else. He will let you ride a horse for 1 minute
for R10. Challenge him while riding Epona and win to frustrate him.
Win again and he'll lock you in the Corral. He becomes peaceful if
you can get Talon to come back.
Items now include:
Hearts
Rupees
Bombs
Magic Jars
Arrows
Important locations now
include:
Corral: This is where you may win Epona from Ingo.
Back Fence: It's
too hard to jump the gate once Ingo locks it, so jump this with Epona running
at top speed.
Sword Chamber:
Visit Sheik here to learn the Prelude of Light. Once he leaves, just
drop the Mas-ter Sword in the Pedestal of Time to return to childhood.
Warp Song 2:
Prelude of Light:
This song warps you to the hexagonal tile before the Altar in the Temple
of Time. Sheik teaches it to you in the Sword Chamber. The tune is
C-up, C-right, C-up, C-right, C-left, C-up.
Area strategies include:
When you exit the Deku Tree Vale, you can buy
any supplies you need. You should head to Lon-Lon Ranch and arrive
there before sunset if at all possible. If you cannot, just wait
outside until you hear the rooster crow at dawn. Once you enter the
ranch, you should enter the stables and talk to the changed Malon inside.
You will learn that Ingo kicked Talon out and is being mean to Malon and
the horses. You will probably find Ingo out near Corral, so that
is obviously your next destination in this place.
Sure enough, you will find Ingo there, complete
with some sort of fancy outfit. The first time you pay to ride, you
should practice on the brown horse to learn how to handle those things.
Call Epona on your second minute of riding and you can challenge Ingo to
a race with an R50 wager! Ingo is relatively easy to beat as long
as you have at least one carrot remaining in the meter. On your victory,
Ingo will challenge you to a rematch, this time, with Epona's ownership
at stake. You will find him more challenging this time, but nothing
you can't handle with practice.
When you beat Ingo twice in a row, he locks
you in the Corral area and you are stuck on Epona. It is tricky to
line up a leap of the gate, so you should leap the Back Wall instead.
Get Epona to top speed and you will catapult out of there and onto Hyrule
Field nearby. When the short cinema ends, you should head north to
the ruined entrance to Hyrule Castle Town. You can refill your Magic
Meter on ReDead, but you should instead go straight to the Temple of Time.
Sheik is there, and has a few things to tell you.
When you talk to the Sheikah, you
will learn that time travel is necessary to find all Six Sages. The way to
travel back in time is to drop the Master Sword in the pedestal, and then pick
it up again to become an adult. You will learn the Prelude of Light to
return here in a hurry. Navi should be telling you to investigate the
cloud over Death Mountain by now, so that is your next
destination.
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