New Fan Works
Old Fan Works
Retrieving the Lens
of Truth - Time Travel to the Old Man's Home
Kakariko Village III
Allies here include:
Sheik: Once you approach him near
the Well, he'll advise you to get back just as an Invisible Monster lifts
him up and tosses him around. You can't defend him from the Crawling
Thing from the Well. The evil shadow spirit has escaped its prison
in the Well. Impa tried to seal it up, but the seal wasn't strong
enough. Impa needs your help in the Shadow Temple to seal it up again.
To get you there, he'll teach you the Nocturne of Shadow. Impa's
a Sage, so you must help her!
Master: Beat the game at the Shooting Gallery to win the Big
Kid 5: Finally, you've freed every Kid. Your reward is
Heart Piece 29.
Talk to her and she'll give you a Pocket Egg. The Pocket Cucco that
hatches does not cause an allergic reaction. After you can prove
that it's really happy, she'll give you Cojiro, which she says belongs
to her missing brother.
Talon: He's very happy that you saved Malon. He'll
head back and try to make amends with Ingo. Wake him with the Pocket
Cucco once it hatches.
Roof Guy: He's on the Roof of Granny's Shop. He'll give
you Heart Piece 30 as a memento of your visit.
Potion Shop Owner
Mamamu Yan: She's surprised that you haven't heard of her little
Guru-Guru: As a kid, play the Song of Storms for him
and the Windmill will spin enough to drain the Well.
Foes here include:
Invisible Monster: This thing blows off the top of the Well.
It toys with Sheik and tosses him to the Courtyard.
Crawling Thing: This thing
slinks out of the Well after Sheik lands in the Courtyard. It is
made up of a weird material the Hylian Shield can't block.
ReDeads: Go down the Hole in the Courtyard to find 2 zombies.
Beat them both for a Huge Rupee.
Gold Skulltula: One is above Impa's House at night.
Items here include:
Huge Rupee: Beat the ReDeads
in the Hole to win this immense gem. It is worth a whopping R200!
The few you may get in the game are hidden very well.
Big Quiver: This is your prize for beating the Shooting Gallery
again. It holds up to 40 Arrows.
Heart Piece 29: Kid 5 will give you this in the Skulltula House.
Piece 30: The Roof Guy will give you this as a memento.
Pocket Egg: This small egg is a gift from the Anju. It
hatches into a Pocket Cucco at dawn.
Pocket Cucco: This chicken
hatches from the Pocket Egg. It gets very happy when used to awaken
Talon. The Anju isn't allergic to this breed of chicken, which she
wants back when it's happy.
Cojiro: This blue Cucco belongs to the Anju's brother.
Get it back to him ASAP. It used to crow a lot, but since it's owner
left, it's been silent.
Important locations here
Well: Sheik is
standing near here. The top flies off as the Invisible Monster appears.
When it's safe, you'll find that an indestructible stone barrier blocks
off the bottom.
lands here after the Invisible Monster throws him. The Crawling Thing
knocks you out here as well. Bomb the center of this area to find
Hole: This is
below the Courtyard. Beat the ReDeads here for a Small Key.
Roof: This is
on top of Granny's Shop. The Roof Guy is here.
Impa's House: A
nocturnal Gold Skulltula is on the walls above the roof.
the game inside this red house for the Big Quiver.
is below the hill where the Bazaar and Potion Shop are. Talon, the
Mamamu Yan, and another woman are inside.
the Song of Storms for the Guru-Guru as a child to drain the Well and gain
Warp Song 5:
Nocturne of Shadow: This melody leads you into the darkness
that consumes even time. It will take you to the Warp Tile on the
High Ledge in the Graveyard. This song is needed to reach the Shadow
Temple. The tune is C-left, C-right, C-right, A Button, C-left, C-right,
C-down. Sheik teaches it to you once you recover.
Area strategies include:
When you arrive, there is a story sequence
in which you see Kakariko Village aflame. You will run to the Well,
where you see Sheik looking into its depths. Just after he warns
you to get back, the Invisible Monster picks Sheik up in a whirlwind.
When you rush to his unconscious form in the Courtyard, a Crawling Thing
will emerge from the well and start moving. It will act like it's
going after something and then charge you. You try to defend Sheik,
but it knocks you senseless as every-thing goes black.
When you awaken, the fires are out and Sheik
is helping you to consciousness during a bit of rain. He tells you
the monster that attacked the village is now in the Shadow Temple.
Impa tried to seal it into the Well, but it broke free and went there instead.
To get to the Shadow Temple, you must use the Nocturne of Shadow Sheik
then teaches you. Sheik then vanishes after promising to help the
villagers salvage the situation as best they can. In a flash of light,
the sequence is ended and you are able to move about Kakariko again.
The first thing you should do is go to the
Shooting Gallery, the red building below the Windmill. When you go
in, you can compete to earn a Big Quiver, the first Quiver upgrade.
The gems appear in random order, so you'll have to watch out for them at
any time. When you win the Big Quiver, you gain an instant upgrade
to 40 Arrows. You should then head to the House of Skull-tula and
pick up any rewards you missed. You can find a Gold Skulltula above
Impa's House at night, if you can Longshot to the roof.
You should also Longshot to the roof of Granny's
Shop and pick up another Heart Piece. When you talk to the Anju,
she offers you an item called a Pocket Egg. Accept, and you get a
tiny egg containing a tiny Cucco about to hatch. After playing Sun's
Song twice, you receive a Pocket Cucco free of charge. Talon is resting
in the house at the foot of the big staircase, along with the Puppy Lady.
When you wake up Talon, he is glad you saved Malon and vows to go home
You should now load up on any supplies you
may need. This is the last chance you have to earn the Song of Storms
before you need it, and you will need it! You will feel a rumbling
ten to twenty steps east of the Tree in the courtyard. Planting a
Bomb there will force open a hole contain-ing two ReDead, typical zombies
you first met in the Royal Crypt. Killing them both will earn you
a Huge Rupee in a chest, if you need it, which you won't. When you
feel prepared, you should go back to the Temple of Time and become a kid
Before going on, you should make sure that
you have Din's Fire from Hyrule Castle. You'll need this to enter
the Shadow Temple, and inside to solve a few tricky puzzles. When
you go to Kakariko Village as a kid, you should head straight to the Windmill.
When you play the Song of Storms for Guru-Guru, the Well will drain in
a short cinema sequence. You can climb down safely and enter the
cave entrance at the bottom. This sub-dungeon area is known as the
Bottom of the Well.
The Bottom of the Well
Your ally here:
Navi: If she goes green, talk to her for useful
advice. This often will save your skin.
Foes here include:
Statue Fountain: This thing is
a big obstacle if you wish to complete this area. Play Zelda's Lullaby
on the Triforce tile to drain the water it spits.
Dead Hand: This creature has 4 arms that sprout from the ground
and a strange body. The body has two stub-arms, no feet, and an extendable
neck. Use your Sword to knock it back when it tries to bite.
Every three hits, it returns underground until an arm gets you. After
10 slashes, it disintegrates, leaving you the Lens of Truth. The
arms aren't invincible; they just regenerate gradually. Its lair
is in Room B1-5.
Beamos: Like I said, these are hidden in remote places.
Gibdos: These things are
ReDeads in mummy wrappings. They could be a little harder, though.
Fire is not effective like it was against previous versions.
Gold Skulltulas: The 3 here live in Rooms B1-10, B1-11, and
Possessed Jars: Defeat these pots before they fly into
you and cause damage.
Items here include:
Bomb through the debris above Room B2-1. These are in the chest there.
Lens of Truth: This mystical artifact is a must-get. It
can see through illusions and reveal hidden tricks, traps, treasure, etc.
Beat the Dead Hand in Room B1-5 to get it. You need it in the rest
of your adventure. It will get you through some parts of the Shadow
Temple. It uses Magic while active, so use it sparingly.
Fairy Spirits: If Navi goes green for no reason, play the Sun's
Song or the Song of Storms to sum-mon some.
Huge Rupee: This is in a chest in Room B1-5. After you
kill Dead Hand, you can find it invisible and opposite the door.
Dungeon Map: This is in Room B3. There are 19 rooms in
this dungeon over 3 underground floors.
Shields: You may need some due to Fire Keeses. Check in
certain chests to find them.
Small Keys: There are 3 here. They're in Rooms B1-7, B1-9,
Compass: This is in Room B1-8.
Silver Rupees: You need
these to raise the portcullis in Room B1-6.
Sub-dungeon tricks include:
Room B1-1: Upon
entering, crawl through the tunnel to Room B1-2.
Room B1-2: Climb
the ladder to enter a passage. Beat the Giant Skulltula and talk
to Navi while tar-geting the skeleton. The spirits of the room advise
you to find "the eye of truth."
Room B1-3: This
is past the false wall in Room B1-2. Beat the Green Bubble and Giant
Skulltulas to remove dangers. The Statue Fountain is at the east
end of the room. Right in front as you enter is the rubble you blast.
The chest in the southwest corner holds some Deku Nuts.
Room B2-1: This
is below rubble in Room B1-3. In the chest are some Bombchu.
Room B2-2: This
is in front of the west wall after the water drains. In the chest
are some Bombs. Through the tunnel is Room B2-3.
Room B2-3: Beat
the Giant Skulltula and climb the vines to reach Room B1-4.
Room B1-4: This
is above Room B2-3. Through the door is Room B1-5.
Room B1-5: The
Dead Hand lurks here. When you beat it, the chest holding the Lens
of Truth ap-pears. The chest holding the Huge Rupee is on the wall
opposite the door.
Room B3: This
room looks like a giant, four-fingered hand. Down a hall are a ReDead
and the Map. Up the ladder is Room B2-4. Avoid contact with
swampy water. Three Silver Rupees are here.
Room B2-4: This
is above Room B3. Get the Silver Rupee and climb up to Room B1-6.
Room B1-6: Get
the final Silver Rupee here to raise the portcullis.
Room B1-7: Go
through a false wall in the southwest part of Room B1-3 to find here.
In the chest is a Small Key.
Room B1-8: This
is the center of Room B1-3. The Compass is here, but you must use
a secret door to get it due to the hole in the cell. Watch for Wallmasters
in here. The northeast locked door leads to Room B1-10, and the other
one leads to Room B1-11.
Room B1-9: This
is the northwest part of Room B1-3. A Small Key is in the chest.
Room B1-10: This
is northeast of Room B1-8. Beat the Deku Baba and Possessed Jars
here so you may get the Skull Token from the Gold Skulltula.
Beat the 5 Keeses here with your Boomerang. Reveal the path with
the Lens of Truth and take it to find another Gold Skulltula.
Room B2-5: This
is the last room below Floor B1. In the chest is a Recovery Heart.
Climb the chains to the north to reach Room B1-12.
This room is full of coffins and unlit torches. You will also meet
Gibdos here. Beat the two Gibdos and several Keeses to find a Small
Key and other goodies. Use Din's Fire.
Room B1-13: This
room is past the last locked door in Room B1-3. Beat the Beamos with
a well-thrown Bomb for starters. If the Fire Keeses burns your Deku
Shield, check the chest. Past the door is Room B1-3.
Warp here after doing everything and reclaim the Master Sword.
High Ledge: This
cliff behind the Royal Crypt can't be reached without the Nocturne of Shadow.
A Warp Tile and a Gossip Stone are on it. Downstairs is the Torch
Torch Chamber: This
is the eastern end of the Graveyard. Stand on the platform and use
Din's Fire to light the 24 torches and open the Temple Gate.
Temple Gate: This
is beyond the Torch Chamber. Light the 24 torches to raise the stone
slab block-ing it. Don't enter yet, though.
Ride Epona here after opening the Temple Gate. Make sure she faces
away from the entrance.
When you first enter this area, there is a
tunnel at the end of the passage to crawl through. This leads you
to a ladder down to a lower chamber leading to a Big Skulltula. Defeat
the creature and you can continue to the skeleton at the end of the passage.
Navi hears spirits telling you to find an "eye of truth" in this area.
The wall nearby is an illusion designed to block you from entering the
catacombs. When you go around the pool, you'll see a Green Bubble
fly around from time to time and some piles of rubble across the way.
When you Bomb the rubble, it reveals a chest
holding Bombchu in the B2 section. There are two invisible sections
of wall in the catacombs of B1 that lead you to Small Keys in chests.
You might need them later, so you should grab them soon. The main
problem here is the Statue Fountain, which produces the water flooding
the chamber. When you deactivate it with Zelda's Lullaby, a number
of new chambers are opened. The most important of these is the pool
at the front of the cata-combs, now dry.
You can grab the Recovery Heart in the chest
if you need it, but save it if you don't. When you go through the
tunnel, you'll see a Big Skulltula. When you defeat it, you can climb
up to an open door. The door slams shut on the other side, trapping
you in a room with four arms growing out of the ground like trees, only
worse. When an arm grabs you, the Dead Hand arises to fight and bite
To escape the arm, just press any button a
lot and quickly. Z-Target the Dead Hand and you can keep an eye on
its head. When it leans down to bite you, you can slash it three
times before it re-treats. You'll have to repeat the grab-and hit
strategy until the Dead Hand slumps onto the ground and its arms vanish.
You should get the Lens of Truth from the big chest once it appears amid
the gloom of the chamber. You can use this to reveal anything invisible
to the unaided eye you find in the game.
You should now go back to the catacombs and
look for anything that seems out of place. The Lens of Truth will
reveal any illusory walls, getting you into the cell holding the Compass.
When you explore the central room, watch out for the Wallmaster near the
center of the room. There are also a few illusions concealing pits
leading down to B3. The locked door on the left leads you into a
room with a Deku Baba, Possessed Jar, and a Gold Skulltula. You can
defeat all of them easily, and you should grab the Skull Token.
You will find a pit guarded by Keeses in the
other locked room. The bats die easily, and there is no apparent
way around to the corner alcove. You can reveal a walkway with the
Lens of Truth that leads you to the second Gold Skulltula here. You
can find Deku Nuts in the chest guarded by a Big Skulltula. You will
find another chest of Deku Nuts near a pit and a Big Skulltula by blast-ing
some rubble. You can find a secret if you go into the small B2 chamber
containing a Recovery Heart and then climbing up the opposite wall.
The room beyond has six coffins in it, one
of which opened to show you a Gibdo (singular of Gibdos). The mummy
is vulnerable to Sun's Song, and flames do not kill it instantly, so you
should watch out. When you light the other braziers, the remaining
five coffins will open. You can find more another Gibdo and several
Keeses in these tombs. You should block Fire Keese with the Hylian
Shield or just kill them with a slash. One of the tombstones contains
the final Small Key here, and others contain Recovery Hearts.
You should now fall into the third
basement of the dungeon. This room is shaped like a four-fingered
hand, with treasures in the "finger" passages. You will find some
Bomb Flowers here you can use to blow up boulders here. The Dungeon
Map is in the shortest passage, but there is a ReDead guarding it.
To get out of this room, you need to collect the Silver Rupees over the
swampy water and as you climb the ladders out. The last Silver Rupee
will open the door back into the cata-combs.
The last room to explore is in the upper-right
corner of floor B1. To go there, you must use the Lens of Truth to
avoid a variety of pits along the way. The locked door leads you
to a Beamos and several Fire Keeses flying about over several hidden pits.
If you lose your Deku Shield, there is a spare in the chest across the
pits. You will exit the room to find a Like-Like, a chest of Rupees,
and a Gold Skulltula. After you defeat them and get the Skull Token,
you should play the Nocturne of Shadow.
This puts you above the Royal Crypt in the
Graveyard, at the top of a big staircase. Going down, you see a platform
marked with fire in the midst of 24 metallic braziers. Using Din's
Fire on the platform will light all of the braziers at once, raising the
gate marked with the Eye of Truth motif into the roof. You cannot
complete the Shadow Temple as a child, so you should complete the Adult
Link trading game to help you prepare. It will get you Biggoron's
Sword, the most powerful and longest effective sword in the game.
The Hunt for Biggoron's
People to trade with include:
He is the Anju's brother.
When you give him Cojiro, he'll give you the Odd Mushroom. He's a
Stalfos by the time you get back from Granny's Shop. Yes, he was
the people-hater you met as a kid in Kakariko Village at night.
Granny: If you give her the Odd Mushroom before it spoils,
she'll turn it into an Odd Potion. It won't cure foolishness or restore
This Kokiri girl stands by the Single Stump. She'll exchange
your Odd Potion for the Poacher's Saw the Guy had.
Mutoh: He owns the Poacher's Saw. All of his workers are
at the Gerudo's Fortress, so he can't fix the Broken Bridge. He's
at the Tent in Gerudo Valley. Your new item is the Broken Goron's
Biggoron: He's at the High Ledge of Death Mountain Trail.
He can't reforge the Broken Goron's Sword without the World's Finest Eye
Drops to clear out his eyes. You have to wait 3 days after that,
though. He'll give you a Prescription you can give King Zora XVI.
King Zora XVI: He's the
person you give the Prescription to. He only has the main ingredients
for the World's Finest Eye Drops, the Eyeball Frog. Get it to the
Chemist before it gets too warm.
Chemist: Give the Eyeball Frog to him. After he realizes
he can't have Eyeball Frog Soup, he'll make you the World's Finest Eye
Drops. They don't have preservatives, so hurry back to Biggoron.
Monsters to fight now
4 in Gerudo Valley. One is by the Plank Bridge (as a child).
Another is under the Rock Overhang. A third is behind the Tent.
A fourth is in the Bean Patch on the Low Ledge. You can also get
the last 2 in Dodongo's Cavern.
Items to find now include:
Magic Bean: Plant one on the Low Ledge in Gerudo Valley, near
the Gerudo and her Cow. It grows into a dry way to reach Heart Piece
Heart Piece 31: This is behind
the Waterfall in Gerudo Valley. Use the leaf from the Magic Bean
or the ladder under the River to reach it.
Trading items include:
Cojiro: The Guy is ecstatic when you return his Blue Cucco.
Your reward is the Odd Mushroom.
Mushroom: The Guy gives you this.
Get it to the [hidden] Potion Shop in 3 minutes or less for the Odd Potion.
Odd Potion: Granny gives you this.
It is her strongest Potion ever. However, it won't work on fools
or monsters. Give it to the Girl for the Poacher's Saw.
Poacher's Saw: The Girl gives you this. The Guy was carrying
it, but he's gone now. Give it to the Mutoh to receive the Broken
Goron's Sword: The Mutoh is carrying this. Biggoron can't
repair it without the World's Finest Eye Drops, so you get a Prescription.
Prescription: Give this to King Zora XVI on Biggoron's behalf.
You'll get the Eyeball Frog in re-turn.
Eyeball Frog: This amphibian is the main ingredient for the
World's Finest Eye Drops. Get it to the Chemist in 3 minutes to get
the World's Finest Eye Drops. King Zora XVI exchanges the Prescrip-tion
for it. It is also the main ingredient of Eyeball Frog stew, which
the Chemist adores.
Finest Eye Drops: The Chemist brews
these in exchange for the Eyeball Frog. Give these to Biggoron in
4 minutes and wait 3 days for the Biggoron's Sword.
Claim Check: You need this to get the Biggoron's Sword.
Biggoron's Sword: This long
blade is yours days after you heal Biggoron's eyes. It can't be broken
and is twice as strong as the Master Sword. The only flaw is that
you can't use a shield with it, and it might not be useful against Ganondorf.
Areas and places to visit
Single Stump: The
Guy and Girl may be found here.
Log Bridge: Ride
the Magic Bean leaf over this and hop off in a hurry.
You exchange the Odd Mushroom for the Odd Potion here.
Valley: A deep gorge and a river running through it mark this.
The Broken Bridge was busted 7 years ago. Other landmarks are the
Plank Bridge, the Tent, the Rock Overhang, the Water-fall, the Low Ledge,
and the River.
Plank Bridge: This
is the first landmark in Gerudo Valley. Nearby at night when you're
a kid is a Gold Skulltula.
Broken Bridge: This
once connected the two parts of Gerudo Valley. Until it's repaired,
get across with Epona or the Longshot.
Tent: The Mutoh
is always standing near here. A Gold Skulltula is behind it at night.
This is the lair of another nocturnal Gold Skulltula.
is beneath the Broken Bridge. Its currents take you back to Lake
Hylia. The Low Ledge is along the northwest shore. It comes
from the Waterfall.
brings the River from the stream near Hyrule Castle Town. Behind
is the niche hold-ing Heart Piece 31. A ladder or a Magic Bean leaf
gets you up there.
Low Ledge: A
Gerudo maiden, her Cow, and a Bean Batch are down here when you're a child.
There's a Gold Skulltula hidden within here. It's on the southern
Death Mountain Trail
High Ledge: Go
here to find Biggoron.
Royal Chamber: King
Zora XVI is here.
The Chemist is here.
Shadow Temple Gate: Go here after you have Biggoron's Sword
and enter the Shadow Temple.
Quest strategies include:
When you become an adult, you must have Epona
at your beckon call, and it should be between midnight and dawn.
If you do not, you must get her before you can complete many of these tasks.
You also need the Magic Bean Leaves at the Log Bridge and Dodongo's Cavern
fully grown. When you get those things done, you should ride Epona
to the entrance to the Lost Woods from Hy-rule Field. Make sure Epona
faces outward before you dismount and head into Kokiri Forest. You
should then head to the Single Stump from where you are.
When you get there, assign Cojiro to a C button
and look at the Guy. He will wake up only if you can get Cojiro to
crow in his presence. When he wakes up, he takes the chicken and
asks you to give an item to the owner of the Potion Shop in Kakariko Village.
He means Granny so take the Odd Mushroom as you head to the Log Bridge
on the Magic Bean Leaf. When you get to Hyrule Field, ride Epona
to Kakariko Village and make sure it is day. You cannot use Sun's
Song or the Odd Mushroom will spoil.
When you get into Kakariko Village, you should
go to the Potion Shop and use the back en-trance. Granny is in the
red house nearby, and she is totally blind. Her nose, though, can
smell stuff from the Lost Woods at great distances. She turns the
Odd Mushroom into an Odd Potion in seconds, telling you to give it to the
Guy, if he is still there. You should then head back to the Single
Stump, where Fado is waiting for you. She will trade you the Odd
Potion for the Poacher's Saw the Guy left behind when he became a Stalfos.
The Poacher's Saw belongs to the Mutoh Carpenter,
but he is no longer in Kakariko Village. You will instead find his
tent pitched in Gerudo Valley, across the Broken Bridge. To get there,
you must either leap across with Epona or launch over with the Longshot.
The Rock Overhang has a Gold Skulltula on it at night, and you find another
behind the Tent. The Poacher's Saw becomes a Broken Goron's Sword
when you trade it, giving you two choices. Medigoron gives you a
flimsy Giant's Knife, but Biggoron might get you something better.
When you go up to Biggoron, you can use the
Magic Bean Leaf outside Dodongo's Cavern. When you get up to Biggoron,
he says he needs eye drops to clear out his eyes from the eruption.
He gives you a Prescription for King Zora, so you need to thaw the fish-man
if you haven't already. When you show King Zora the Prescription,
he gives you the ingredients for the Eye Drops. The Eyeball Frog
will spoil in 3 Earth-minutes so you need to go to Lake Hylia on Epona
in a hurry. Warping songs will only make the items spoil, and force
you to start over.
When you reach the Lakeside Laboratory, dismount
and go in. The Chemist wants Eyeball Frog stew (yuck!), but will
make you the World's Finest Eye Drops instead. These have a four-minute
timer attached, but that is plenty of time. A good delaying tactic
is to hit the Gossip Stone as you climb up to Biggoron's perch at the High
Ledge. Biggoron starts working the moment he hands you the Claim
Check, so all you have to do is wait. After three or four days go
by naturally, you can present the Claim Check and get Biggoron's Sword.
With this weapon, you are ready to get into
the Shadow Temple. You may want to get the other two Gold Skulltulas
at Gerudo Valley, plus the Heart Piece behind the Waterfall there.
There are two more Gold Skulltulas in Dodongo's Cavern, if you want them.
The first is in the lower Baby Dodongo room in an alcove you need Pierre
to reach. The other is in the room where the big staircase terminates,
and you can get it easily. Take the route back from the rising column
and you can get it by climbing up to an alcove within Hookshot or Longshot
range of the Skulltula.
When you feel ready, you can go
to the Shadow Temple Gate via the Nocturne of Shadow. Biggoron's
Sword doubles your offensive power, a needed ability against several nasty
monsters. This Mutoh is especially tough, and the Lens of Truth is
needed to see its true form. With luck, you will survive the hordes
of undead to save Impa.